![]() Staying on R25 is certainly a possible solution, but also one that makes me very uncertain about the future. With S26, support has now completely disappeared for us from one day to the next. I have been able to accept this as an intermediate step in the migration. ![]() The advantage of new Fast Mac hardware is actually relativized again. The interim solution via Rosetta two - which I have now been working with at least since R25, was already a compromise. So some of your competitors were able to build trust in their products very early and also help users to plan their hardware strategy carefully. Most players in the industry have reacted early with roadmaps, careful communication or even public beta versions to the coming transition. In fact, this move has been looming for 1.5 -2 years now. The topic, which in the long run is a migration of the Mac version of Arnold from Intel to M1, has not been here since yesterday. Nevertheless, I would like to add the following thoughts to this discussion: It is far from my intention to get anyone into trouble here by persistently asking questions, and I am also aware of the difficulty of communication as a listed company. But first of all, thank you very much for your notice that you are working on this issue. Because Arnold GPU is based on NVidia Optix.Įven if I marked this question as solved, I would like to add some thoughts here. GPU support on the macOS would require Apple and NVidia to agree to ship NVidia drivers for macOS. So the most I can say is that we are working on support for M1 macs, I can't provide an ETA. Almost a year and a half after the release of the first M1 Mac, I don't want to be put off for an uncertain time.Įmployees of public companies cannot give out or promise delivery dates because of revenue recognition rules. But if it is the company's policy not to communicate when improvements can be expected, or not to promise them at all (GPU support), this is necessary for the user of the software to look for alternatives. Especially the plugin for Cinema 4D and their developers are excellent. Arnold's implementation and workflow is still the best I know. I've now moved on to another renderer as far as new projects are concerned. Long have we been waiting for a version that runs on the M1 chip? It's almost one and a half years now. Fixed an issue with the Import Legacy Library command where the paths of the imported.Fixed an issue with the Edge Break node where a 0-degree break angle did not work properly.Fixed an issue with calculating the edge length of connected input objects of the Atom Array node. ![]() Fixed an issue with the Circular Arrow Node's Own Tip and Own End option not working properly without the Tip Shape or End Shape connected to an array.Fixed an issue with loading an image as a stencil in the Mask brush's Attribute Manager where the Stencil function was not automatically enabled.Fixed a stability issue with saving a preset in the Attribute Manager while using a custom startup layout.Fixed an issue with the Delete command when removing selected asset versions.Fixed an issue with the resolution of the preview image in the Asset Browser when the screen setting is scaled.Fixed an issue with the scaling of the preview image in the Asset Browser's details area.Fixed an issue with the Export option in the context menu of items that do not support versioning.Fixed an issue with the Asset Browser not showing the expected results when searching for custom stamp and stencil presets.Fixed an issue with dotted lines appearing in the dialog window of the Add Project to Database command.Fixed a stability issue with dragging assets from the Asset Browser and switching between applications at the same time.Fixed an issue with the Current Frame value of the animation palette not updating when switching between different projects.Fixed an issue with the animation mode for non-animated objects.Fixed an issue with the posterization of the Track Modifier tag when the defined Strength value is set greater than zero.Fixed an issue with the Track Modifier tag's Posterization mode that occurred when the Time Factor was set to zero.Fixed an issue with the Add Track Modifier command being available in the context menu of selected animated parameters of Scene Nodes in the Attribute Manager.Fixed an issue with baking the Track Modifier tag animation where the Timeslider was moved to the end of a project's timeline.Improved Picture Viewer memory management.Significant fixes to the VAMP attribute transfer tool.Continued improvements to Forger exchange. ![]() Updates to support Moves by Maxon Object Capture on macOS Monterey.Cinema 4D 25.113 includes a significant number of bug fixes as part of our ongoing commitment to quality.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |